Designing games as research tools: Enabling women in rural India to speculate preferred futures through snakes and ladders

Introduction

Study Design

Participant access and recruitment

Redesigning Snakes and Ladders

Speculating through games

The magic circle

The metaphor of ‘snake’ and ‘ladder’

Placing snake and ladder on the same box

System of conflict

Associating with the pawn

Potential of games for speculation

Conclusion

Acknowledgments

References

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